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My Adventure Passport

An adventure passport with a rainbow cover and a compass, surrounded by a sandcastle bucket, a hiking boot, a jigsaw piece, a bike and a swing

Twenty-five adventures to collect. Big ones, small ones, and ones you invent yourself.

This passport belongs to:

What this is all about

An adventure doesn't have to be a plane ticket. It can be a beach, a puzzle on the rug, a bike ride to a duck pond, or a playground you've never tried. What makes it an adventure is that you chose it.

So half of this is choosing. There are suggestions further down to get you started, but the best adventures on your list will be the ones you come up with — the weird one, the tiny one, the one nobody else would have thought of. Say it out loud and it counts.

The passport is the fun part. Every time you finish an adventure you put a sticker in a slot and write what it was. Fill up enough slots and you earn a treat: a special snack, then ice cream, then a stuffie to bring along, and at twenty-five, a brand new book you get to pick yourself.

Plan like an explorer

Before you go, talk about where you're going, how long it will take and what happens first. Explorers know the plan.

You're in control

You pick the adventure. You pick what you do when you get there. Grown-ups come along and help.

Smooth transitions

A five-minute warning before the end means nobody gets surprised. Then you choose how to say goodbye to the place.

Not today? Let's choose.

Some days an adventure is too much. That's allowed. Swap it for a smaller one, or pick a different day.

Communication is our superpower. Say what you want, say what's too much, and ask for what you need. Nobody has to guess.

My passport

Twenty-five slots. Every adventure you finish gets a sticker and a name.

0 / 25

5 more and you earn: 🍿 A special snack of your choosing.

👆 Tap an empty slot to stick in an adventure

5 stickers A special snack of your choosing

12 stickers Ice cream — any flavor, any topping

20 stickers A new stuffie to bring on adventures

25 stickers A brand new book, and you pick it

Adventure ideas to start with

Five suggestions. Pick your choices, pack your bag, earn the sticker — then invent your own.

Adventure 1

Going to the Beach

Sand in everything. Worth it.

A kid building a sandcastle with a bucket and red spade, waves and a beach umbrella behind them

You get to choose

  • WHERE — the busy beach with the snack stand, or the quiet one with the tide pools?
  • WHAT — castle building, wave jumping, or shell collecting?
  • HOW LONG — a quick hour, or the whole afternoon with a picnic?

What to pack

  • Towel
  • Sunscreen
  • Bucket and spade
  • Water bottle
  • A bag for treasures

Make it bigger

Build one castle with a moat, then dig the moat all the way to the water and watch the ocean fill it up.

I met the ocean today.

Adventure 2

Hiking in the Woods

Go slow. Look up. Look under things.

Two kids hiking a woodland trail with backpacks and walking sticks, a deer peeking out from the trees

You get to choose

  • WHERE — the loop by the creek, or the trail that climbs to the lookout?
  • WHAT — spotting birds, collecting five different leaves, or finding the biggest tree?
  • HOW — leading the way with the map, or following and calling out what you see?

What to pack

  • Comfy shoes
  • Snack
  • Water
  • A stick you like
  • Somewhere to put leaves

Make it bigger

Stop, close your eyes and count five sounds. Birds, wind, water, your own feet, and one you can't name.

I walked into the trees and back out again.

Adventure 3

Doing a Puzzle

An adventure that fits on the rug.

A kid and a grown-up doing a big jigsaw puzzle on a rug, a cat batting a piece away

You get to choose

  • WHICH — animals, a map, a city, or the really hard one with all the sky?
  • HOW — edges first, or sort every piece by color before you start?
  • WHO — just you, you and one person, or everybody who walks past?

What to pack

  • A flat spot
  • Good light
  • Something to drink
  • Patience (borrow some)

Make it bigger

Save the very last piece. Whoever found the most pieces gets to put it in.

I finished something one piece at a time.

Adventure 4

Going on a Family Bike Ride

Everybody pedals. Somebody complains. Then it's great.

A mommy, a mama and their kid riding bikes on a park path in helmets, a golden dog trotting beside them

You get to choose

  • WHERE — the flat path by the water, or the one with the little bridge and the hill?
  • WHAT — riding to somewhere (ice cream?), or riding in a loop and coming home?
  • WHO LEADS — you out front setting the pace, or you in the middle calling turns?

What to pack

  • Helmet
  • Water
  • A snack in a pocket
  • Bell or a loud voice

Make it bigger

Pick a turnaround treat before you leave — a bench, a bakery, a duck pond — so the ride has an ending you chose.

I rode further than last time.

Adventure 5

Playing at the Playground

The oldest adventure there is.

Kids on swings, a slide and monkey bars at a colorful playground, one kid hanging upside down

You get to choose

  • WHERE — your regular playground, or a new one you've never tried?
  • WHAT FIRST — swings, slide, climbing wall, or straight to the monkey bars?
  • HOW — on your own, or inventing a game somebody else can join?

What to pack

  • Shoes you can climb in
  • Water
  • A friend, or the courage to make one

Make it bigger

Try one thing that's a little bit scary — one rung further, one bar higher. Then stop and be proud.

I tried something one rung higher.

What do you like to do?

  • What do you like to do most — with people, or on your own?
  • Do you like a plan, or do you like finding out when you get there?
  • Indoors or outdoors? Loud or quiet? Fast or slow?
  • What's something you did once that you'd do again tomorrow?
  • What's an adventure you've never tried but think about?
  • Who's the person you'd most want to bring, and why that person?
  • Who makes up your family?

What makes the perfect adventure?

  • What makes an adventure perfect — where you go, who you're with, or how it feels?
  • Does perfect mean everything went right, or that something funny went wrong?
  • How long is a perfect adventure? An hour? A whole day?
  • What's one thing that would ruin it, so we can plan around it?
  • Draw or write your perfect adventure. Then let's go do it.

Collect experiences. Make memories. Be you.

Want a paper one too?

The printable passport has all twenty-five sticker boxes, the adventure pages and the questions — good for real stickers and a backpack.

Print the passport